JSON vs ConfigFile vs Resource in Godot 4 — which save format and when
Godot 4 gives you three sanctioned ways to write a save file, and the docs describe each one without ever telling you which to pick. So you pick the…
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Godot 4 gives you three sanctioned ways to write a save file, and the docs describe each one without ever telling you which to pick. So you pick the…
I had just recently completed a couple of medium-sized projects for Stardance, a global teen hackathon hosted by Hack Club, a global nonprofit organ…
Even a short game trailer fills up quickly with a title, combat, upgrades, bosses, and a destination to play. Removing a few seconds at the end does…
A melee attack in Godot 4 looks like a ten-minute job: put an Area2D on the sword, listen for area_entered , subtract health. Then you playtest. The…
I wanted Godot to write screenshots and short videos from a script on my Mac, the way it does in CI on Linux. Godot 4.7.1 on macOS 26.5.2 can't do i…
I'm Rapha, a solo dev from Brazil. Sinete is a 2-player bluffing card game made in Godot 4.6, and it's in closed testing on Google Play right now. I…
Combat is where Godot 4 projects start crashing for the first time. Everything works until two things die in the same frame, or a homing bullet outl…
Every player opens the options menu, turns the music down, and expects it to stay down next time. In Godot 4 the right tool for that is not your sav…
A solitaire card can work perfectly and still look wrong. That was the uncomfortable part of building Glimmerbook Solitaire. The rules were there. T…
This was my first time using Godot! (I've been a long time user of unity) I probably should've started with something a little more focused on learn…
It all started on YouTube About 3 years ago, more or less, was the last time I developed video games. I had a channel that I started around 2020-202…
Have you ever wanted to submit a MiniScript entry for the Micro Jam while still staying on your favourite game engine, have an easy to use alternati…
Motion trails — those fading ghost copies left behind a dashing character — are one of the quickest wins for game feel. They make speed readable wit…
This is a submission for DEV's Summer Bug Smash: Clear the Lineup powered by Sentry . Project overview Nocturne Vania is a small pixel-art Metroidva…
You added a GPUParticles2D , pressed Play, and the node is there in the tree — but zero particles appear. No error. Just silence. This is one of God…
You connected area_entered , you can see the two areas overlapping in the editor, and nothing happens. This is the single most common Godot 4 combat…
"Game feel" is the difference between a hit that just subtracts HP and a hit that lands . In Godot 4 almost none of it needs plugins — it's small, c…
Almost every action game needs the same thing: something that deals damage, and something that takes it. In Godot 4 the raw tools are Area2D + Colli…
Hi everyone ! Arifandi Tanggahma/Jangkrik Here, iam a indie game developer based on Indonesia , nice to meet you! I've just released Hellyah , a fir…
The title screen looks perfect. Claude Code generated the scene transitions, the viewport adjustments, the UI anchoring — everything the Qiita tutor…
Godot's AStarGrid2D is a ten-minute read and a month of gotchas. The API page is small, you skim it, and then your path comes back empty, your units…
Building a Game with Zero Assets in Godot This is the first game I've ever made. I'm not a developer by trade, I'd never touched Godot before, and I…
I tested three Godot MCPs by giving Codex the same task: Connect to a Godot 3.6 project and migrate it to Godot 4.6. Simple test. Same project. Same…
Enlace a post en Español Click If you are developing games in Godot and using AI to help you code, you are probably tired of constantly switching ta…
Check out these 10 open source tools that help game developers create art, animation, levels, audio, dialogue, debug UIs, and engine-ready assets. T…
Digital creation has always felt like a frontier to me—a place where you can build worlds out of nothing but logic and willpower. But if I’m being h…
I just released Shin KoiKoi — a free, polished take on the traditional Japanese card game Hanafuda Koi-Koi . Solo dev, 2 days from kickoff to itch.i…