What MasterMemory Solves—and What It Doesn't: A Practical Guide to Static Game Data in Unity
Introduction When you build games with Unity, you eventually run into the problem of managing static game data—often called master data in Japanese ga…
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Introduction When you build games with Unity, you eventually run into the problem of managing static game data—often called master data in Japanese ga…
Nobody touched the model. Nobody touched the traffic. Nobody touched the prompts, as far as anyone could tell from the diff. And yet the API bill for …
How We Cut Our Browser Video Renderer's Frame Time by 80% A 30-second product promo — 1,050 frames at 1920×1080 — was rendering at roughly one frame p…
Today is National Be Nice to Bugs Day in the U.S. and we’re thrilled to launch our Big Summer Bug Smash powered by Sentry . This smashing good time in…
Two years ago I open-sourced KeyEcho, a small desktop app that plays a mechanical-keyboard sound the instant you press a key. It got 800+ stars. Then …
Introduction: The Allure and Pitfalls of Three.js 'Scroll Me' Websites Three.js "scroll me" websites are digital marvels—visually stunning, pushing th…
“On-device AI saves battery” and “cloud AI is more efficient” can both sound plausible. Neither is a measurement. The placement decision crosses at le…
Rendering a big image on iOS is one of those things that looks trivial until your app gets killed by the OS mid-export. CGContext , draw, makeImage() …
You keep an origin healthy while staying open to AI agents by caching the cheap, near-static surfaces agents read most and reserving your compute for …
Most embedded document stores make you pay the same price to read one field as to read the whole record: they deserialize the entire value, then hand …
Model migrations and dramatic agent speedups are recurring headlines. A single “2.2x faster” number cannot tell you whether your production workflow i…
Under the Hood: Why We Built an AI-Powered App Optimizer for React Native & Apple OS Runtimes Optimization is usually the last 10% of the developm…
The web has changed . Applications are no longer simple HTTP servers. Today we build real-time dashboards, AI-powered services, multiplayer systems, A…
The columnar-format ecosystem is moving quickly. Feature tables encourage teams to ask which format has the newest encoding. A system-design decision …
How we measured a markdown knowledge graph as agent memory — lost to grep, rebuilt our search and editing primitives, retracted our own best number, a…
I run a small developer tools site, and the whole thing started with one annoyance: sending JSON arrays to GPT or Claude wastes a ridiculous amount of…
TL;DR: attribute-driven DTOs are pleasant to write but usually pay a reflection-and-dispatch tax on every call. Simple Data Objects compiles a special…
Beyond the Cloud: Engineering "Micro-AI" on Consumer Hardware In the current landscape, "AI" has become synonymous with massive cloud farms and "black…
Headline: React Compiler — formerly React Forget — shipped stable with React 19 and automatically memoizes components, hooks, and callbacks by ana…
Headline: Partial Prerendering (PPR) in Next.js serves a static HTML shell from the CDN edge instantly, then streams Suspense-wrapped dynamic children…
Local LLM inference has an expensive habit: It recomputes prefixes it has already seen. A system prompt. A reused RAG document. A few-shot block. A lo…
Incremental Static Regeneration (ISR) is one of the more powerful caching strategies in Next.js — and one that's often misconfigured in ways that eith…
I run a small Next.js site (free browser-based file conversion tools). Yesterday I ran PageSpeed Insights on mobile and got a 69 — "needs improvement,…