Building a Real Time Sports Scoring Engine with WebSockets and DynamoDB Streams
The Problem Sports scoring sounds simple. One team scores a point, the number goes up, everyone sees it. But when you build it as a web application th…
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The Problem Sports scoring sounds simple. One team scores a point, the number goes up, everyone sees it. But when you build it as a web application th…
I’ve spent plenty of time wrestling with WebSockets in my career, but things get a lot more intense when you're dealing with live cardiac vitals and p…
Introduction We shipped our first 10-robot demo and thought the hard part was solved. Here’s what we learned the hard way when we moved to hundreds of…
Introduction We built a product that streams AI model outputs to browsers and backend agents in realtime. At first, a few hundred WebSocket connection…
Introduction We built a realtime AI feature for a multi-tenant SaaS: live agent assistants that coordinate across services and update UIs via WebSocke…
Introduction We hit a wall after about 10 million WebSocket events in a month. Latency spikes, dropped messages, and opaque failures started showing u…
Introduction We hit a hard wall when our realtime AI feature started processing millions of small events per day. Latency spiked, connection churn inc…
Introduction We shipped an MVP realtime AI feature: multi-agent chat, WebSocket frontends, and a small orchestration layer to route messages between a…
Introduction We hit a hard scaling wall after shipping a realtime feature tied to our AI agents. Latency spiked, message loss crept in, and ops time b…
Introduction We hit a scaling cliff when our product moved from a few thousand concurrent users to tens of thousands. The thing that looked trivial in…