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Making a game again

It all started on YouTube About 3 years ago, more or less, was the last time I developed video games. I had a channel that I started around 2020-202…

gamedevgodotunity3dgamedesign
Dev.to Aug 23, 2026, 09:45 UTC
EN

What the 10 Best Mobile Games of 2026 Teach Us About Game Design

The top-performing mobile games of 2026 aren't just worth playing — they're worth studying. We ranked the 10 best titles right now by gameplay depth…

gamedevgamechallengegamedesignmobilegame
Dev.to Jun 1, 2026, 12:40 UTC
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How to Build a Reward Economy for a Mobile Game

Rewards are the language mobile games use to talk to players. Every coin drop, every chest, every daily login bonus is the game saying: "You did som…

gamedevmobilegamedesigntooling
Dev.to Jun 1, 2026, 09:34 UTC
EN

Game Prototyping: How to Find the Fun Before You Build the Wrong Thing

Most studios do not fail because the idea was bad. They fail because they spent too long on the wrong version of it. Prototyping fixes that. The Fou…

gamedevgamedesigngdscriptindiedev
Dev.to May 29, 2026, 07:37 UTC
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Designing a platformer where you don’t control jumping

We recently released a 2D precision platformer on Android, built around a simple question: What happens if the player doesn't control jumping? In mo…

gamedevindiegamedesign2d
Dev.to May 18, 2026, 20:33 UTC
EN

Best Game Economy Design Tools for Modern Game Teams

Game economy design has a tooling problem. Every other design discipline has dedicated software, UI designers use Figma, project managers use Jira,…

gamedevtoolinggamedesignindiedev
Dev.to May 14, 2026, 11:14 UTC
EN

Why Spreadsheets Are Not Enough for Game Economy Design

Spreadsheets built game economies before any dedicated tool existed for the job. And honestly — for a long time, they were fine. Simple math, a few…

gamedevtoolinggamedesigndevelopment
Dev.to May 13, 2026, 10:17 UTC

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