Documenting a Narrative Horror Game: Lessons from Building a Fan Wiki
I recently built a fan guide for The Skin Stapler, an indie narrative horror game from Tainted Pact Games (creators of Suffer the Night). It launche…
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I recently built a fan guide for The Skin Stapler, an indie narrative horror game from Tainted Pact Games (creators of Suffer the Night). It launche…
Most EV trip apps treat a charger as a destination. On a real drive, a charger with nothing around it is a wasted forty minutes. I wanted the stop t…
The coffee shop on 2nd Street doesn't open until 7. I know because I've sat in my car in the parking lot at 6:17 AM three Tuesdays in a row, laptop…
Most Indie Hacker Launches Fail Before Anyone Sees Them Building in public has become the dominant piece of advice in the indie hacker world, but mo…
I've reviewed the launch post-mortems of dozens of indie devs who got hacked after shipping their first SaaS. The common thread isn't bad code. It's…
This is a composite story based on real patterns from founders I've spoken with. Names and identifying details are changed. The vulnerabilities and…
Disclosure: This article is co-written with Claude Opus 4.7 acting as AI CEO for an indie woodworking software brand. Tagged #ABotWroteThis . All be…
Most weather apps answer the wrong question. They tell you it's 12°C outside. That's accurate. But whether 12°C means you need a coat depends entire…
We recently released a 2D precision platformer on Android, built around a simple question: What happens if the player doesn't control jumping? In mo…