Bevy instancing: drawing 639,000 units with one draw call per mesh
Originally published at tensorust.com . TL;DR: Bevy already instances meshes for you when entities share a mesh and a material. Past a few thousand…
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Originally published at tensorust.com . TL;DR: Bevy already instances meshes for you when entities share a mesh and a material. Past a few thousand…
What Happened Space Project Sim, an open‑source Rust project on GitHub, launches a fully autonomous space economy simulation built with the Bevy eng…