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Metal Slug (1996): The Hand-Drawn Arcade Run-and-Gun That Still Holds Up

Some games you remember for their story. Metal Slug you remember for the explosions, and for the fact that every single frame of them was drawn by h…

retrogamingarcadeclassic
Dev.to Oct 12, 2026, 08:28 UTC
EN

Put Your Docker Images on a Diet with Alpine Linux (2015)

Archival repost — originally published on my old blog on June 21, 2015, back when Alpine was still a dark-horse pick rather than the default. Alread…

alpinedockerdevopsretro
Dev.to Aug 22, 2026, 09:13 UTC
EN

My First UWA Widget for Netvibes and iGoogle (2009)

Archival repost — originally published on my old blog on January 18, 2009. Lightly cleaned up for dev.to (translated from French; I also dropped my…

phpwebdevapiretro
Dev.to Aug 21, 2026, 22:04 UTC
EN

GreaseMonkey, or How to Enhance Your Web Experience (2008)

Archival repost — originally published on my old blog on December 21, 2008. Lightly cleaned up for dev.to (translated from French, and I fixed a sma…

javascriptfirefoxwebdevretro
Dev.to Aug 21, 2026, 22:00 UTC
EN

Hacking My Nabaztag: Reading MSN Messages Out Loud With a Talking Rabbit (2008)

Archival repost — originally published on my old blog on December 12, 2008. Lightly cleaned up for dev.to; most of the tech mentioned here (Nabaztag…

javascriptiotretrowebdev
Dev.to Aug 21, 2026, 21:57 UTC
EN

Crafting a Nostalgic, Customizable 90s-Themed Portfolio Website Without AI Tools

Introduction: The Retro Web Revival In an era where sleek, minimalist designs and AI-driven interfaces dominate the digital landscape, there’s a gro…

nostalgiawebdesignretrojavascript
Dev.to Aug 11, 2026, 01:10 UTC
EN

Hackers quickly prove that Neo Geo Doom ports are not "impossible"

Clever coding and graphical compromises get a classic game on more classic hardware.

GamingcodingDoomhackingNEO GEOPortsretro
Ars Technica Jul 13, 2026, 16:37 UTC

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