I built an offline-first sync engine with event sourcing, in Rust shared between mobile and backend
A small, honest write-up of a thing I built mostly for fun, that somehow ended up working. Code: github.com/teimuraz/rust-mobile-offline-sync First,…
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A small, honest write-up of a thing I built mostly for fun, that somehow ended up working. Code: github.com/teimuraz/rust-mobile-offline-sync First,…
There's a question every system runs into the moment it goes to production and starts doing real things: what exactly happened, in what order, again…