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Интерактивный NPC на Unreal Engine. Часть 2: RAG, эмоции и function calling

В первой части мы собрали прототип интерактивного NPC на базе MetaHuman в Unreal Engine. NPC "слышал" игрока ( STT ), обрабатывал распознанный текст…

unreal enginellm-агентragvoice cloning
Habr Sep 22, 2026, 13:10 UTC

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