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Why Balatro Bet on LÖVE and Lua: The Niche Stack Behind a 5-Million-Copy Poker Roguelike

Balatro should not have worked. A solo developer, a poker roguelike with no combat, and a 2D framework most Unity developers have never opened — yet…

balatrolove2dluagamedev
Dev.to Oct 18, 2026, 20:34 UTC
EN

I Wired Jev AI Into 3 Games — 2 Failures, 1 Success

Code on GitHub: LAMDiceBot , deguri , CrazyArcadeCopy . Live apps at lamdice.com and deguri.ai.kr . More posts at radarlog.kr . I added AI to my bot…

aigamedevjevsideprojects
Dev.to Oct 18, 2026, 14:25 UTC
EN

Tiny Night Market is done

Our third game, a cozy idle night market that lives above your taskbar, is done. While you work, the stalls cook, sell and grow on their own. When y…

gamedevpixelartindiedevcozy
Dev.to Oct 18, 2026, 13:30 UTC
EN

Four rounds of review on my own work, and what each caught

Development covered 4 Sep 2026 to 6 Sep 2026 (commit dates). Working alone means nobody hands your change back. Review is not something that happens…

codequalitygamedevindiedevdevlog
Dev.to Oct 18, 2026, 04:30 UTC
EN

JSON vs ConfigFile vs Resource in Godot 4 — which save format and when

Godot 4 gives you three sanctioned ways to write a save file, and the docs describe each one without ever telling you which to pick. So you pick the…

godotgamedevtutorialprogramming
Dev.to Oct 17, 2026, 12:28 UTC
EN

Building Therapeutic VR on a Platform in the Crosshairs Meta's $18B child-safety settlement

Building Therapeutic VR on a Platform in the Crosshairs Meta's $18B child-safety settlement (TechCrunch) exposes the tension: age-verification that…

gamedevprivacysoftwaredevelopment
Dev.to Oct 17, 2026, 07:28 UTC
EN

Bevy instancing: drawing 639,000 units with one draw call per mesh

Originally published at tensorust.com . TL;DR: Bevy already instances meshes for you when entities share a mesh and a material. Past a few thousand…

rustgamedevbevyperformance
Dev.to Oct 17, 2026, 01:21 UTC
EN

Free Chess Game Review With No Limits ♟️

Tired of chess sites that lock game review behind a paywall? 😤 I built ChessPractice, a free chess site where learning from your games costs nothing…

gamedevshowdevwebdev
Dev.to Oct 16, 2026, 08:25 UTC
EN

How do you get the first stranger to play your tiny web game?

I make tiny browser games. Four now, single file, about two minutes each. A peer read my code last week and found my counter fired on page load, so…

discusswebdevgamedevshowdev
Dev.to Oct 16, 2026, 07:30 UTC
EN

Width is not the viewport, and 800x600 is not a desktop

Development covered 29 Aug 2026 to 2 Sep 2026 (commit dates). Myriad Immortal Sect runs in a browser, and browsers are not one shape. It runs full s…

webdevgamedevcssdevlog
Dev.to Oct 16, 2026, 04:30 UTC
EN

3 GDevelop Mistakes That Silently Break Your Game (And How to Fix Them)

GDevelop’s no-code event system makes it easy to start building immediately — which is also why beginners hit specific walls that are almost invisib…

gamedevtutorialbeginners
Dev.to Oct 16, 2026, 02:27 UTC
EN

How I Built an Action Game with Godot During a Global Teen Hackathon with Prizes

I had just recently completed a couple of medium-sized projects for Stardance, a global teen hackathon hosted by Hack Club, a global nonprofit organ…

godotgamedevshowdevopensource
Dev.to Oct 14, 2026, 23:24 UTC
EN

Beyond Oasis — The 1994 Genesis Action-RPG That Turned Four Spirits Into a Second Party

Most action-RPGs give you a hero, a sword, and a prophecy. Beyond Oasis — known in Japan and Europe as The Story of Thor — gives Prince Ali a gold a…

retrogaminggamedevsegagenesis
Dev.to Oct 14, 2026, 21:21 UTC
EN

Let the designer's spec be the test: a bounded UI change request for game UI

"The quest reward toast feels cramped and is hard to read on phones." That's a fair complaint, and a hard thing to hand to an engineer. "Cramped" an…

gamedevcsstestingux
Dev.to Oct 14, 2026, 07:23 UTC
EN

Reading a locked Pet Index: verifying 199 Roblox pets without unlocking them

Steal An Egg is a Roblox game where you steal eggs, hatch pets, and the pets earn money every second. How much a pet earns depends on its base incom…

webdevjavascriptgamedevshowdev
Dev.to Oct 14, 2026, 05:19 UTC
EN

From 63 seconds to 60: checking a game trailer against its timeline and video files

Even a short game trailer fills up quickly with a title, combat, upgrades, bosses, and a destination to play. Removing a few seconds at the end does…

gamedevgodotffmpegvideo
Dev.to Oct 14, 2026, 02:22 UTC
EN

Claude Code can write your game. Can it make the rest of it?

A coding agent can write a lot of a game today: the player controller, the menu logic, the save system. Then you need a mascot, a coin sound, a back…

gamedevaiclaudeblender
Dev.to Oct 13, 2026, 22:25 UTC
EN

34.8k Stars Won't Put GTA VI on Your PC. Here's What AnyPS5 Is Actually Doing

Seeing GTA VI run on a PC before the official port would be a spectacular way to end the console exclusivity argument. So a project that promises to…

opensourceaicppgamedev
Dev.to Oct 13, 2026, 20:23 UTC
EN

7 Godot 4 melee attack mistakes (and the fix for each)

A melee attack in Godot 4 looks like a ten-minute job: put an Area2D on the sword, listen for area_entered , subtract health. Then you playtest. The…

godotgamedevtutorialprogramming
Dev.to Oct 13, 2026, 12:21 UTC
EN

Gamification in Corporate Training: Beyond Compliance Checkboxes

A common failure mode in corporate e-learning is optimising for completion rather than competence. Employees click through slides, pass a short quiz…

gamedevunity3dprogramming
Dev.to Oct 13, 2026, 02:25 UTC
EN

Godot Movie Maker and screenshots on macOS without --headless

I wanted Godot to write screenshots and short videos from a script on my Mac, the way it does in CI on Linux. Godot 4.7.1 on macOS 26.5.2 can't do i…

godotgamedevmacostutorial
Dev.to Oct 12, 2026, 21:22 UTC
EN

Google introduces Playground, which creates games from descriptions

Google Labs’ experimental Playground generates browser-playable games from conversational descriptions. Users can refine them with follow-up instruc…

googlelabsbrowsergamesgenerativeaigamedev
Dev.to Oct 11, 2026, 11:21 UTC
EN

1,826 draw calls to put 61 objects on the screen

Development covered 15 Aug 2026 to 17 Aug 2026 (commit dates). Players of Myriad Immortal Sect walk a continent that streams in around them as they…

gamedevperformanceindiedevdevlog
Dev.to Oct 11, 2026, 04:30 UTC
EN

Six ways an auto clicker gives itself away, using nothing but timestamps

I run a small click speed test, CPSBench . Once a site has a leaderboard, the first entries that look too good arrive almost before the real ones do…

webdevjavascriptstatisticsgamedev
Dev.to Oct 10, 2026, 22:26 UTC
EN

Sinete: a 2-player bluffing card game in Godot 4.6, and what I learned making it (looking for Android testers)

I'm Rapha, a solo dev from Brazil. Sinete is a 2-player bluffing card game made in Godot 4.6, and it's in closed testing on Google Play right now. I…

godotgamedevandroidtesting
Dev.to Oct 10, 2026, 18:26 UTC
EN

Retention lessons from building a daily puzzle (the streak is not the feature)

Daily puzzles look like a solved design problem: one board, one day, come back tomorrow. Having built one, I think most of the retention advice abou…

gamedev
Dev.to Oct 10, 2026, 17:22 UTC
EN

Running Unity 6000.x Headless Builds in a Linux Container: A Field Report (Including Licensing Workarounds)

Running Unity 6000.x Headless Builds in a Linux Container: A Field Report (Including Licensing Workarounds) Status: REVISED 2026-10-10 — every techn…

unity3ddockercicdgamedev
Dev.to Oct 10, 2026, 03:21 UTC
EN

Toggling MLO Entity Sets in FiveM and Keeping Them in Sync for Every Player

Many custom interiors ship with optional variations: a lab that can be upgraded, a club with an event stage, a garage with extra lifts, a house that…

gamedevluafivemtutorial
Dev.to Oct 9, 2026, 19:23 UTC
EN

Claude Code ran for 19 hours 53 minutes without stopping. Here's the setup that made it possible

Someone tell me: where is Claude Code's ceiling? Lagos Life blew up on Oct 1. Everyone in Nigeria was playing it. I wondered: could one person and a…

agentsaigamedevsoftwaredevelopment
Dev.to Oct 9, 2026, 18:25 UTC
EN

Somewhere between a friend and a stranger

Recently we soft-launched battleVS.ai, a platform where you can play simple 1v1 games (like four in a row or rock paper scissors) against your perso…

aigamedevagents
Dev.to Oct 9, 2026, 15:30 UTC

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