Tiny Night Market is done
Our third game, a cozy idle night market that lives above your taskbar, is done. While you work, the stalls cook, sell and grow on their own. When y…
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Our third game, a cozy idle night market that lives above your taskbar, is done. While you work, the stalls cook, sell and grow on their own. When y…
Development covered 4 Sep 2026 to 6 Sep 2026 (commit dates). Working alone means nobody hands your change back. Review is not something that happens…
Development covered 30 Aug 2026 to 4 Sep 2026 (commit dates). Progression games accumulate lists. As Myriad Immortal Sect filled out, the market, th…
Development covered 15 Aug 2026 to 17 Aug 2026 (commit dates). Players of Myriad Immortal Sect walk a continent that streams in around them as they…
This week I shipped the first public version of Mori, an Android period tracker. The product rule I started with was simple: no account, ever, for t…
I run two production sites as a one-person operation. My execution environment (a sandboxed VM) hard-restarts without warning — every process dies,…
Development covered 5 Aug 2026 to 7 Aug 2026 (commit dates). A lot of the work on this project runs overnight with nobody watching. The job plays th…
Development covered 2 Aug 2026 to 6 Aug 2026 (commit dates). The rule this project has settled on is one question. Could somebody reasonably want th…
Development covered 2 Aug 2026 to 4 Aug 2026 (commit dates). An idle game has to run on the player's device. The loop ticks while they are looking a…
I am moving Cowboy Casino into VileEngine, the C++ engine I use for retro games. Cowboy Casino is a small role-playing game about walking into a wil…
Development covered 2 Aug 2026 to 6 Aug 2026 (commit dates). The overworld had been finished for a while in the sense that it worked. You could walk…
Explore real cities in ALIS — play release 2.0.0 For players: Pick Kazan or Manhattan right from the main menu Fly over vast city territories with f…
I recently released InfoHUD Pro, a Windows utility designed to keep important information visible while you work. It lets you create floating deskto…
Welcome to part one! This is the start of a series where I’ll be posting about my webdev and HTML nightmares. I hope you enjoy the read as much as I…
On Saturday evening, August 29th, I was lying on my sofa after eating way too much watermelon. I was taking a short break from writing the narrative…
There’s a pattern we keep seeing across indie development and creative communities. One person posts: “I have a project, but I need an artist.” A pr…
Building NICHLYST: How to Code a Survival Engine When You Are Failing to Survive I track everything. It is an occupational habit of a systems archit…
Over three months, my static website generated 166K Google clicks from 1.39M impressions , with an 11.9% CTR and 7.5 average position . The graph al…
-- title: "Free Is a Design Choice: Building a Board Game Platform Without Ads or Paywalls" description: "Why YiBoard runs on a free-forever model:…
I was doomscrolling about three hours a day. Not "checking my phone a lot" — three hours, measured, on a screen time report I didn't want to look at…
Buying testers fails three ways: Play's fraud detection flags dormant accounts , bought testers never open the app (so engagement doesn't count), an…
No co-founder. No funding. No backend team. Just a laptop, a lot of failed builds, and a name I gave myself: Akhouri Systems. Here's everything I've…
TL;DR Goal : ¥100,000 ($670) in total revenue by 2026-07-16 Strategy : One Product Hunt launch on June 9, aiming $149 × 7 = ~¥105,000 Starting line…
I'm not a developer. I build Android apps on evenings and weekends using AI coding assistants (GitHub Copilot and Claude). My latest app, ScorePop,…
If you've searched the App Store for a reliable third-party QWERTY keyboard on iOS, you know how that ends. Some are abandoned. Some are ad-riddled.…
I asked ~40 indie React Native devs one question: "What do you wish your boilerplate did differently?" Three wishes dominated: less opinionated navi…
If you run more than one AI coding agent session at a time — three Claude Code threads on three tickets, a Codex session doing a refactor while Curs…
Block puzzles — the 8×8 "place three pieces, clear lines" genre — share a dirty secret: sometimes the game simply deals you pieces that cannot fit a…
The question you don't dare ask out loud It's 10:40 PM on a Tuesday, I just closed an ADR — the seventy-fourth in this setup, written conscientiousl…
The idea came from an extremely serious game of hide and seek with my cousins. We were adults, which made it ridiculous, but also strangely perfect.…