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Metal Lossy Compression Format

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Lobsters Apr 25, 2026, 12:50 UTC
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10 Common Unity Rendering Issues (And How to Fix Them Like a Pro)

If you spend enough time building in Unity, you start to see the same visual bugs over and over again. Weird shadows, flickering textures, scenes that…

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Dev.to Apr 24, 2026, 18:07 UTC
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HT-NRC: A high-throughput and noise-resilient lossless image compression architecture for deep-space CMOS cameras

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Lobsters Apr 23, 2026, 16:32 UTC
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Casilda 1.2.4 Released

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Lobsters Apr 20, 2026, 10:24 UTC
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A history of teapots and UNIX

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Lobsters Apr 17, 2026, 06:53 UTC
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Libadwaita 1.9

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Lobsters Mar 14, 2026, 02:15 UTC
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Microsoft is working to eliminate PC gaming's "compiling shaders" wait times

Advanced Shader Delivery uses precompiled shaders for "console-like load times" across PC hardware.

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Ars Technica Mar 13, 2026, 15:31 UTC

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