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Inside a pupa you can rewind: deriving every frame from t alone (Canvas 2D)

A caterpillar becomes a pupa and then an adult. Inside the pupa, much of the larval body breaks down and the adult body is rebuilt. I made a page th…

javascriptcanvassciencesimulation
Dev.to Oct 16, 2026, 12:26 UTC
EN

Solving the Schrödinger equation in the browser and matching tunneling to theory

A particle hits a wall it should not be able to climb, and still gets through with some probability. That is quantum tunneling. I made a page that s…

javascriptphysicssimulationscience
Dev.to Oct 14, 2026, 15:28 UTC
EN

SLX RadioTwin: industrial radio propagation studies with C++ and Qt

Silicon LogiX introduces SLX RadioTwin , a desktop demonstrator for studying radio propagation in a three-dimensional industrial plant. The project…

cppqtsimulationrobotics
Dev.to Oct 13, 2026, 07:20 UTC
EN

Balancing Realism and Gameplay: Developing an Engaging Educational Game for Network Intrusion Concepts

Introduction: Teaching Network Intrusion Through Gaming Explaining the intricacies of a zero-day exploit to a novice in cybersecurity is challenging…

cybersecurityeducationgamificationsimulation
Dev.to Oct 5, 2026, 00:18 UTC
EN

Simulating 30 Million microbes in Browser

Simulating 30 Million Microbes in the Browser WebGPU gives the browser direct access to modern GPU capabilities — not just for rendering, but also f…

webdevdemoscenegamedevsimulation
Dev.to Sep 14, 2026, 22:51 UTC
EN

I set an 18-hour playtime target for my idle game. A simulation says it has 3.7

Ashline is an idle army-vs-army battler I'm building for my browser arcade (not public yet). You get five unit roles, enemy waves that hit back, off…

gamedevjavascriptdesignsimulation
Dev.to Sep 11, 2026, 14:10 UTC
EN

NBA play-in odds are not playoff odds: simulating the play-in tournament instead of guessing it

In baseball, American football and hockey, "make the playoffs" is one line: finish above it and you're in. When I built an NBA version of my playoff…

datasciencestatisticssportssimulation
Dev.to Sep 10, 2026, 22:26 UTC
EN

NHL playoff odds for 2026-27: 84 games, the wild card rule, and why I don't trust my own model in September

I build Monte Carlo simulators that turn standings and schedules into playoff probabilities. After baseball, American football and soccer, I assumed…

datasciencestatisticssportssimulation
Dev.to Sep 10, 2026, 22:26 UTC
EN

Domain Randomization for Robust Robot Learning

Domain Randomization for Robust Robot Learning Domain randomization is the idea that, instead of trying to perfectly match simulation to reality, yo…

roboticsaisimulationtutorial
Dev.to Sep 7, 2026, 22:35 UTC
EN

Building Synthetic Training Data Pipelines for Robotics

Building Synthetic Training Data Pipelines for Robotics Real-world robot data is expensive to collect and label. Synthetic data pipelines — generati…

roboticsaisimulationmachinelearning
Dev.to Sep 2, 2026, 22:19 UTC
EN

Domain Randomization for Robust Robot Learning

Domain Randomization for Robust Robot Learning Domain randomization is one of the most effective and widely used techniques for training robot polic…

roboticsaisimulationmachinelearning
Dev.to Sep 2, 2026, 22:18 UTC
EN

Sim-to-Real Transfer for Physical AI Robots

Sim-to-Real Transfer for Physical AI Robots Training a policy in simulation is fast, safe, and scalable — but it's only useful if that policy also w…

roboticsaisimulationmachinelearning
Dev.to Sep 2, 2026, 22:18 UTC
EN

Building and Testing Robot Policies with MuJoCo

Building and Testing Robot Policies with MuJoCo MuJoCo (Multi-Joint dynamics with Contact) is a fast, accurate physics engine that has become a stan…

roboticsaisimulationreinforcementlearning
Dev.to Sep 2, 2026, 22:18 UTC
EN

My Virtual World v1.0.61: the world looks alive now

My Virtual World just got a major living-world visual upgrade. This release is about one thing: making the world read like a place instead of a grid…

simulation
Dev.to Aug 14, 2026, 01:48 UTC
EN

Building a Four-Bar Linkage Mechanism Simulator in Haskell

Most developers know Haskell as a language for functional programming, type safety, compilers, parsers, and beautiful mathematical abstractions. But…

haskellsimulationmechanicalengineeringdevelopment
Dev.to Jun 9, 2026, 21:01 UTC
EN

Seeded Universe Recreation Engine: Building a Deterministic Universe Timeline from One Seed

Seeded Universe Recreation Engine: Building a Deterministic Universe Timeline from One Seed I’m building Seeded Universe Recreation Engine , a deter…

gamedevopensourcesimulationpython
Dev.to May 15, 2026, 01:00 UTC
EN

Convert URDF to MuJoCo MJCF Without Installing Anything API + Python SDK

The Problem (3 paragraphs) MuJoCo is the fastest-growing robotics simulator Converting URDF to MJCF is painful (./compile is buggy, urdf2mjcf ignore…

mujocoroboticsrossimulation
Dev.to May 3, 2026, 11:22 UTC
EN

[02] Stress Testing Your Life — What Happens at -30%, -50%, -60%?

[02] Stress Testing Your Life — What Happens at -30%, -50%, -60%? This is Part 2 of a 6-part series: Building Investment Systems with Python Banks D…

pythonfinancesimulationfire
Dev.to May 2, 2026, 22:41 UTC

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