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Fix Your Game's Input Latency

videogamesgraphics
Lobsters Apr 27, 2026, 22:04 UTC
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Golden Testing a CAD Library

haskellgraphicstesting
Lobsters Apr 27, 2026, 08:27 UTC
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It's Not About The API - Fast, Flexible, and Simple Rendering in Vulkan (2024)

videographics
Lobsters Apr 27, 2026, 06:12 UTC
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10 Common Unity Rendering Issues (And How to Fix Them Like a Pro)

If you spend enough time building in Unity, you start to see the same visual bugs over and over again. Weird shadows, flickering textures, scenes that…

unity3dgamedevtutorialgraphics
Dev.to Apr 24, 2026, 18:07 UTC
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High-performance 2D graphics rendering on the CPU using sparse strips

pdfrustgraphicsperformance
Lobsters Apr 19, 2026, 23:47 UTC
RU

[Перевод] Пишем свой текстовый 3D движок в браузере

Сразу скажу: это перевод моей же статьи на Medium, но с небольшими дополнениями и более практичным разбором реализации. Читать далее

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Habr Apr 16, 2026, 05:28 UTC
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Говорящая лисичка, Айвенго и немного оптического потока

— Расскажи нам, папа, сказочку... — Ой, да когда мне вам рассказывать, у меня работы невпроворот. Послушайте лучше аудиокнижку. — Аудиокнижки скучные.…

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Habr Apr 10, 2026, 23:48 UTC
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Microsoft is working to eliminate PC gaming's "compiling shaders" wait times

Advanced Shader Delivery uses precompiled shaders for "console-like load times" across PC hardware.

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Ars Technica Mar 13, 2026, 15:31 UTC

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