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Solstice Panic! — Protect the Sun on the Longest Day of the Year

This is a submission for the June Solstice Game Jam What I Built On June 21 — the summer solstice — the sun is at its most powerful. The longest day. …

devchallengegamechallengegamedev
Dev.to Jun 17, 2026, 14:36 UTC
EN

SOLSTICE: Planetary Balance

This is a submission for the June Solstice Game Jam What I Built Solstice Balance is an interactive 3D calibration simulator where the player stabiliz…

devchallengegamechallengegamedev
Dev.to Jun 16, 2026, 04:17 UTC
EN

After Turing- teach a machine to judge, then watch it act alone

This is a submission for the June Solstice Game Jam What I Built I built After Turing , a short browser game where you teach a machine when to trust, …

gamechallengedevchallengegamedevmachinelearning
Dev.to Jun 15, 2026, 00:24 UTC
EN

Turning Chess point

What the Game Does At its core the prototype renders an 8×8 chessboard in a faux-3D perspective using CSS transforms and DOM elements. Each square is …

devchallengegamechallengegamedevai
Dev.to Jun 7, 2026, 17:15 UTC
EN

Crack the Code Before the Sun Sets — My June Solstice Game Jam Entry

This is a submission for the June Solstice Game Jam What I Built Solstice Cipher: Enigma of the Longest Day is a browser-based puzzle game built aroun…

devchallengegamechallengegamedev
Dev.to Jun 6, 2026, 15:21 UTC
EN

Chrono Shift: Time Weaver - A Time-Bending Platformer Built with AI

What I Built I'm thrilled to present Chrono Shift: Time Weaver – a time-bending puzzle platformer that challenges players to manipulate time itself to…

devchallengegamechallengegamedev
Dev.to Jun 6, 2026, 03:44 UTC
EN

How I Built Two iOS Games in 3 Months as a Solo Developer

Hi, my name is Ri. I'm a software developer, but I had never built a game before. No game dev experience, no Unity skills, nothing. Just curiosity and…

gamechallengegamedevaiwebdev
Dev.to Jun 5, 2026, 22:54 UTC
EN

Sushi Striker A World Cup Sushi Goalkeeper Game for the June Solstice Game Jam

@ben @jess This is a submission for the June Solstice Game Jam. What I Built Sushi Striker is a browser-based reflex game that mashes up two of June's…

gamechallengedevchallengegamedevjavascript
Dev.to Jun 4, 2026, 19:20 UTC
EN

Neo-VECTR's Rift Ascent

Rift Ascent Is Live Been building systems, tools, audio tech, AI infrastructure, and experimental engines nonstop — but I also wanted to make somethin…

webdevprogramminggamedevgamechallenge
Dev.to May 23, 2026, 02:19 UTC

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