Solstice Panic! — Protect the Sun on the Longest Day of the Year
This is a submission for the June Solstice Game Jam What I Built On June 21 — the summer solstice — the sun is at its most powerful. The longest day. …
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This is a submission for the June Solstice Game Jam What I Built On June 21 — the summer solstice — the sun is at its most powerful. The longest day. …
This is a submission for the June Solstice Game Jam What I Built Solstice Balance is an interactive 3D calibration simulator where the player stabiliz…
This is a submission for the June Solstice Game Jam What I Built I built After Turing , a short browser game where you teach a machine when to trust, …
What the Game Does At its core the prototype renders an 8×8 chessboard in a faux-3D perspective using CSS transforms and DOM elements. Each square is …
This is a submission for the June Solstice Game Jam What I Built Solstice Cipher: Enigma of the Longest Day is a browser-based puzzle game built aroun…
What I Built I'm thrilled to present Chrono Shift: Time Weaver – a time-bending puzzle platformer that challenges players to manipulate time itself to…
Hi, my name is Ri. I'm a software developer, but I had never built a game before. No game dev experience, no Unity skills, nothing. Just curiosity and…
@ben @jess This is a submission for the June Solstice Game Jam. What I Built Sushi Striker is a browser-based reflex game that mashes up two of June's…
Rift Ascent Is Live Been building systems, tools, audio tech, AI infrastructure, and experimental engines nonstop — but I also wanted to make somethin…