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Our 4-Phase Game Development Process: From Concept to Launch

Game development is messy by nature. Creative ambition, technical constraints, shifting requirements, and platform idiosyncrasies all compete for atte…

gamedevunity3dprogramming
Dev.to Apr 28, 2026, 17:17 UTC
EN

Building a real-time multiplayer hub on Nakama in 4 weeks: socket events to Zustand, what I'd do differently

Quick context I'm a solo dev building SQL Protocol, a browser game where you play a covert operative and every mission is a real SQL query against a r…

webdegamedevmultiplayernakama
Dev.to Apr 27, 2026, 20:55 UTC
EN

Designing Better Games with Curves, Data, and a Strong Community Mindset

Game design is often described as an art, but the games that truly feel right are usually built on top of well-shaped systems. Behind progression, dif…

productivitygamedevunity3dgamechallenge
Dev.to Apr 27, 2026, 07:51 UTC
EN

I built a game where every word you type blooms into a flower 🌸 (Vanilla JS, no frameworks)

🌸 I built something I've never seen before — and I think you'll love it. Introducing MindBloom — a word garden game where you TYPE WORDS and they BLOO…

gamedevjavascriptshowdevwebdev
Dev.to Apr 24, 2026, 06:25 UTC
EN

Best resources to learn game development with Node.js

Every few months, someone asks me, What are the best resources to learn game development with Node.js? The question usually comes from one of two plac…

gamedevjavascriptnoderesources
Dev.to Apr 23, 2026, 05:20 UTC
EN

How I Used AI to Build an 80s-Style Game in a Few Days

Intro An AWS Summit booth. A retro game. A LEGO Game Boy as the prize. That's basically the brief my company gave us for an internal contest called th…

airetrogamedevjavascript
Dev.to Apr 22, 2026, 10:40 UTC
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Game QA Best Practices: A Developer''s Testing Guide

Quality assurance in game development is not a phase you bolt on at the end. It is a discipline that runs alongside every sprint, every feature branch…

gamedevunity3dprogramming
Dev.to Apr 20, 2026, 11:23 UTC
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From 8 Seconds per Frame to Real-Time 3D Fractals in the Browser

A 20-year journey through code, curiosity, and better tools About 20 years ago, I wrote my first Mandelbrot renderer. It was written in C#. It was sin…

webgpugamedevaijavascript
Dev.to Apr 13, 2026, 15:33 UTC
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Most AI Game Tools Are Solving the Wrong Problem

Most teams don’t fail because they lack ideas. They fail because they can’t validate them fast enough. We ran a small internal test once. The idea was…

aigamedevproductivitytooling
Dev.to Apr 13, 2026, 13:26 UTC
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Why the Best Educational Games Teach Better Than Textbooks

I've been building browser games for a while. Physics puzzlers, sorting games, two-player games — the usual indie developer portfolio. But when I buil…

webdevgamedevlearning
Dev.to Apr 12, 2026, 12:19 UTC
EN

Python Baseball Sim Update: Adding Pitcher Logic and JSON Data Support

https://gist.github.com/833dc3940ebaa3a7350de4ce60d17cb0.git team file: https://gist.github.com/0a03688247365ffa388011cd8008d74a.git Hi everyone, I'm …

gamedevpythonshowdevsideprojects
Dev.to Mar 13, 2026, 21:02 UTC
EN

Python Baseball Sim Update: Adding Pitcher Logic and JSON Data Support

https://gist.github.com/833dc3940ebaa3a7350de4ce60d17cb0.git team file: https://gist.github.com/0a03688247365ffa388011cd8008d74a.git Body: Hi everyone…

pythonshowdevgamedevleaning
Dev.to Mar 13, 2026, 20:10 UTC

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