Our 4-Phase Game Development Process: From Concept to Launch
Game development is messy by nature. Creative ambition, technical constraints, shifting requirements, and platform idiosyncrasies all compete for atte…
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Game development is messy by nature. Creative ambition, technical constraints, shifting requirements, and platform idiosyncrasies all compete for atte…
Quick context I'm a solo dev building SQL Protocol, a browser game where you play a covert operative and every mission is a real SQL query against a r…
Game design is often described as an art, but the games that truly feel right are usually built on top of well-shaped systems. Behind progression, dif…
🌸 I built something I've never seen before — and I think you'll love it. Introducing MindBloom — a word garden game where you TYPE WORDS and they BLOO…
Every few months, someone asks me, What are the best resources to learn game development with Node.js? The question usually comes from one of two plac…
Intro An AWS Summit booth. A retro game. A LEGO Game Boy as the prize. That's basically the brief my company gave us for an internal contest called th…
Quality assurance in game development is not a phase you bolt on at the end. It is a discipline that runs alongside every sprint, every feature branch…
A 20-year journey through code, curiosity, and better tools About 20 years ago, I wrote my first Mandelbrot renderer. It was written in C#. It was sin…
Most teams don’t fail because they lack ideas. They fail because they can’t validate them fast enough. We ran a small internal test once. The idea was…
I've been building browser games for a while. Physics puzzlers, sorting games, two-player games — the usual indie developer portfolio. But when I buil…
https://gist.github.com/833dc3940ebaa3a7350de4ce60d17cb0.git team file: https://gist.github.com/0a03688247365ffa388011cd8008d74a.git Hi everyone, I'm …
https://gist.github.com/833dc3940ebaa3a7350de4ce60d17cb0.git team file: https://gist.github.com/0a03688247365ffa388011cd8008d74a.git Body: Hi everyone…