Balatro save file runs as code. 1 in 5 corrupted saves load anyway
Originally published at tensorust.com . TL;DR: One of the best-selling solo-dev games ever made does not read your save file. It runs it. Every Bala…
Latest Testing & QA news from Tech News
Originally published at tensorust.com . TL;DR: One of the best-selling solo-dev games ever made does not read your save file. It runs it. Every Bala…
Из новостей : RimWorld перенесут игру с Unity на собственный движок, Epic Games отложила игру с героями Disney и поручила разработчикам активнее исп…
Development covered 4 Sep 2026 to 6 Sep 2026 (commit dates). Working alone means nobody hands your change back. Review is not something that happens…
Originally published at tensorust.com . TL;DR: Bevy already instances meshes for you when entities share a mesh and a material. Past a few thousand…
"The quest reward toast feels cramped and is hard to read on phones." That's a fair complaint, and a hard thing to hand to an engineer. "Cramped" an…
Steal An Egg is a Roblox game where you steal eggs, hatch pets, and the pets earn money every second. How much a pet earns depends on its base incom…
Seeing GTA VI run on a PC before the official port would be a spectacular way to end the console exclusivity argument. So a project that promises to…
Когда-то давно я горел игровой физикой: писал свои игровые физические движки, физику авто и самолета. И уменя была мечта - сделать физику разрушаемы…
A common failure mode in corporate e-learning is optimising for completion rather than competence. Employees click through slides, pass a short quiz…
I'm Rapha, a solo dev from Brazil. Sinete is a 2-player bluffing card game made in Godot 4.6, and it's in closed testing on Google Play right now. I…
Running Unity 6000.x Headless Builds in a Linux Container: A Field Report (Including Licensing Workarounds) Status: REVISED 2026-10-10 — every techn…
Someone tell me: where is Claude Code's ceiling? Lagos Life blew up on Oct 1. Everyone in Nigeria was playing it. I wondered: could one person and a…
Every production frontend pipeline has the usual suspects: TypeScript in strict mode, ESLint, Prettier, maybe a Playwright smoke test, and a Lightho…
In part 1 I made a game in 3 days with zero coding experience, just by describing it to an AI. I was ready to hit "publish" when Google Play stopped…
Hello again everyone! 👋 It's been a crazy week! After previously showcasing Aether (the 6-DOF movement framework powering Sirius ), I'm finally read…
Nobody starts a game studio planning to ask for help. You build your team, define your vision, and set out to deliver something great. But game deve…
On a Sunday, I turned a slightly silly idea into an actual game: Montanha: Zero Day , a cyberpunk platformer in the style of Mega Man X that runs in…
What I built The Goblin Warren is a browser D&D 5e dungeon crawl. You lead three heroes through five levels and fight in turn-based d20 combat w…
Meowdoku ships over a hundred levels and keeps growing. Every one of them has to be provably solvable. This is a Star Battle-style puzzle, so a malf…
Last week I set out to build the simplest possible Atari 2600 game: a title screen, a blinking dot you can move with the joystick, and walls to keep…
Development covered 2 Aug 2026 to 6 Aug 2026 (commit dates). The rule this project has settled on is one question. Could somebody reasonably want th…
Every Wordle thread eventually turns into the same argument: is it ADIEU? AUDIO? STARE? CRANE? Everyone has a favourite starter, and everyone swears…
A monthly game report is rarely one document. Finance owns the revenue pages, live operations owns event results, and player support owns moderation…
Всем привет! Меня зовут Саша, я работаю в сфере AI около 5 лет. А еще мне очень нравится вайбкодить) Некоторое время назад я решил проверить, получи…
When a material graph grows in Unreal Engine 5, it is tempting to ask: would writing HLSL directly make it faster? Would implementing the shader in…
How I went from noisy project scanning to shipping graphs, confidence-aware readiness, and legacy Unity support. Building ShipCheck: a static prefli…
Accessibility in games is not charity work. It is sound engineering, responsible design, and increasingly, a contractual requirement. When public in…
A Pedagogy-First Architecture: From Minimum Viable Lessons to Modular C# ScriptableObjects EDUCATIONAL GAME ARCHITECTURE & UNITY GAME DESIGN Cap…
There is a side of indie game development that rarely receives the same attention as programming, game design, art direction, level design, or produ…
Pterodactyl changed the game for self-hosted game server management. For years, it has been one of the most recognizable open-source panels for mana…