Traceroute devlog #2
Mid-week I ran into something that made me stop and take stock: was I building on a foundation I already knew was cracked? Most of the click-based pat…
Latest Testing & QA news from Tech News
Mid-week I ran into something that made me stop and take stock: was I building on a foundation I already knew was cracked? Most of the click-based pat…
AI Disclosure: This article was written with AI assistance. All games mentioned were built using AI-assisted development tools. Why Narrative Games? T…
On July 29, 2026, five OpenClaw agents sat down at Synthetics' Last Cradle and played for five hours and twenty-one minutes without a human in the loo…
Back in 2023 I built an online rock paper scissors game so my friends and I could settle arguments remotely. Open a room, send the link, best of three…
The quality is legitimately good now — calm NPC dialogue and narration are close to indistinguishable from a real recording. But there's a licensing g…
This is my first dev blog I'm making a terraria mod I'm not sure if i want to start right now but i am sure to start soon i already have some ideas so…
Parking and matching puzzles look almost insultingly simple from the outside. A few cars, a cramped lot, tap or drag to move them out. But if you've a…
I have a side project: a four-in-a-row board game where the opponent is a neural network I trained myself. It has been on Google Play for a while, and…
The first time you wire up a game controller in a browser, the API will almost certainly appear broken. You plug in an Xbox pad, call navigator.getGam…
Unity is replacing its scripting runtime. Not tweaking it, replacing it. The Mono runtime that has sat under every line of C# you have written in Unit…
Из новостей : Blender 5.2, 3 млн копий Assassin’s Creed Black Flag Resynced, ZA/UM объявила о сокращениях, Valve продала все Steam Machine, в разработ…
"Game feel" is the difference between a hit that just subtracts HP and a hit that lands . In Godot 4 almost none of it needs plugins — it's small, che…
Disclosure: I work with SEELE AI. This article describes a real internal Godot 4.6 Dungeon Master Tycoon prototype; it is not a public playable releas…
Realm of Echoes is a real-time 3D fantasy MMORPG that runs in a normal desktop browser tab. Players can choose a Warrior or Mage and enter as a guest,…
A previous version of this article described CloudBoost as open source. That is no longer accurate. The public GitHub repository now contains releases…
A tiny RPG loop can be evaluated quickly without pretending that thirty seconds is a universal benchmark. Treat it as an observation protocol: can a n…
Getting a DOS game running on a modern PC often means finding the right executable, writing mount commands, tuning a config file, and keeping every in…
TC Games is a capable Windows-focused way to mirror a real Android phone and play with keyboard and mouse. Its official documentation includes key map…
Introduction When you build games with Unity, you eventually run into the problem of managing static game data—often called master data in Japanese ga…
Two rhythm-game phases can share the same drag-and-drop interaction and still create completely different kinds of decisions. That is the interesting …
Из новостей : 2млн продаж Assassin’s Creed Black Flag Resynced, Obsidian займётся новой Fallout, в Xbox жопа, Warhammer 40,000: Dark Heresy достигла 8…
At some point, every game studio faces the same question: we need more capacity, but how do we get it? The answer is not always obvious. Hiring full-t…
Ever opened a game thinking, " I'll play for just a minute " ? Yeah, that's how this started too. I recently built Just One More Block, a small browse…
Всем привет! Меня зовут Саша, и я ML‑инженер. Современная разработка ML‑пайплайнов это уже давно не только обучение моделей. Хороший ML‑инженер, …
Multiplayer bugs in Unity rarely look like networking bugs. They look like "the game froze," "the player teleported," or "it worked in the Editor and …
The 2023 Unity Runtime Fee episode pushed thousands of indie developers to reconsider their engine choice. Three years later, the question is more nua…
Choosing a networking framework for a Unity multiplayer game is one of the most consequential technical decisions you will make. It affects architectu…
These two terms get used interchangeably in boardrooms and pitch decks across the education and corporate sectors. We hear it regularly: "We want to g…
Introduction In large-scale Unity development, GC Alloc can quietly become a real problem. At first, nothing looks wrong. But as the project grows and…
What makes a platform worth using Before comparing platforms, it helps to understand what problem you are actually trying to solve. Mobile game develo…