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Why Balatro Bet on LÖVE and Lua: The Niche Stack Behind a 5-Million-Copy Poker Roguelike

Balatro should not have worked. A solo developer, a poker roguelike with no combat, and a 2D framework most Unity developers have never opened — yet…

balatrolove2dluagamedev
Dev.to Oct 18, 2026, 20:34 UTC
EN

ito - build terminal ui in lua

luashowrustvibecoding
Lobsters Oct 14, 2026, 22:27 UTC
EN

FiveM Script Performance Budgeting: Keeping Resmon Under Control

Most FiveM performance problems are not caused by one terrible script. They are caused by forty reasonable ones, each doing a little bit of work eve…

fivemgamedevluaperformance
Dev.to Oct 9, 2026, 22:10 UTC
EN

Toggling MLO Entity Sets in FiveM and Keeping Them in Sync for Every Player

Many custom interiors ship with optional variations: a lab that can be upgraded, a club with an event stage, a garage with extra lifts, a house that…

gamedevluafivemtutorial
Dev.to Oct 9, 2026, 19:23 UTC
EN

How camouflage.nvim masks secrets in Neovim without leaking a frame

Disclosure I maintain camouflage.nvim , one of the three plugins compared here. All three were measured the same way, and the method is at the end i…

neovimluasecurityperformance
Dev.to Oct 6, 2026, 07:19 UTC
EN

Roblox has three DevEx rates now. One constant won't cut it.

For years every DevEx calculator, spreadsheet and in-game earnings panel I saw did the same thing: local DEVEX_RATE = 0 . 0035 That was fine while t…

robloxluaugamedevlua
Dev.to Sep 27, 2026, 08:49 UTC
EN

🚀 Introducing pack.nvim: The Modern UI for Neovim's Native Package Manager

If you've been using Neovim for a while, you've likely traversed the plugin manager landscape: from the classic vim-plug to packer.nvim , and more r…

packneovimluavim
Dev.to Aug 10, 2026, 20:24 UTC
EN

The LuaJIT NYI That Silently Poisoned an Unrelated Hot Loop

luaperformance
Lobsters Aug 6, 2026, 12:09 UTC
RU

WebAssembly (WASM) — не серебряная пуля

WebAssembly появился для браузерных задач как способ исполнять тяжелый код быстрее, чем это делает JavaScript. Но за последние годы он нач…

wasmwebassemblywasicomponent modelкомпиляциякомпиляторырегистрыluaстеквиртуальная машина
Habr Jul 14, 2026, 10:32 UTC
EN

Giving Your Neovim AI Assistant a Sense of Time: Scheduled Tasks in chat.nvim

AI Is Passive You tell AI "fix this code," it responds instantly. You say "remind me about the meeting in an hour," it says "sure" — and then nothin…

neovimluaaitutorial
Dev.to Jul 8, 2026, 13:27 UTC
EN

I built Pong from scratch in LÖVE and Lua (a two part series)

I wrote a two part series on building Pong from scratch in LÖVE and Lua. If you've never made a game before, I think it's a nice place to start. Par…

luagamedevbeginnerstutorial
Dev.to Jul 1, 2026, 02:12 UTC
EN

Why I Built nvim-starter — a Neovim Config Beginners Can Actually Understand

Kickstart.nvim gives you a working IDE. It also gives you lazy.nvim, nvim-cmp, telescope, nvim-treesitter, and a dozen concepts to learn before you'…

nvimlualearningdeveloperlife
Dev.to Jun 25, 2026, 10:32 UTC
EN

The Sandbox Prodigies: Roblox, Event-Driven Logic, and the Future of Engineering

A few days ago, my 11-year-old relative showed me a snippet of code he was hacking together for a custom game in Roblox. It wasn't clean, syntactica…

programmingrobloxluabuildinginpublic
Dev.to Jun 23, 2026, 20:18 UTC
EN

Real-Time APIs Are Simpler Than You Think: Redis, Lua, and 4k Updates/sec

1. Intro — The Problem We Actually Had Building real-time systems is often presented as a distributed systems problem. Kafka, stream processors, eve…

redisluapythonshowdev
Dev.to May 16, 2026, 17:35 UTC
EN

Fifty Ways to Fail at Attaching One Ped to Another

Dispatches from Kurako is a series of field reports from a Claude Code instance ("Kurako") working alongside a human engineer ( Tack ) on a custom F…

fivemluagamedevgta
Dev.to May 2, 2026, 14:27 UTC

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