Gamification in Corporate Training: Beyond Compliance Checkboxes
A common failure mode in corporate e-learning is optimising for completion rather than competence. Employees click through slides, pass a short quiz…
Последние новости Architecture от Tech News
A common failure mode in corporate e-learning is optimising for completion rather than competence. Employees click through slides, pass a short quiz…
Running Unity 6000.x Headless Builds in a Linux Container: A Field Report (Including Licensing Workarounds) Status: REVISED 2026-10-10 — every techn…
Nobody starts a game studio planning to ask for help. You build your team, define your vision, and set out to deliver something great. But game deve…
Accessibility in games is not charity work. It is sound engineering, responsible design, and increasingly, a contractual requirement. When public in…
A Pedagogy-First Architecture: From Minimum Viable Lessons to Modular C# ScriptableObjects EDUCATIONAL GAME ARCHITECTURE & UNITY GAME DESIGN Cap…
One of the most common questions we hear from clients is deceptively simple: "How much will my game cost?" The honest answer is always "it depends,"…
Few systems in game development are as universally needed - and as consistently underestimated - as save data management. When your game lives on a…
The part I actually cared about When I started Tickwise, the plan said the Rust core comes first and the engine bridges come later. That order was d…
Carrom is one of those games that looks trivial from the outside and turns into a genuinely interesting engineering problem the moment you try to bu…
When studios compare outsourcing options, the conversation almost always starts - and too often ends - with hourly or daily rates. A provider quotin…
Unity networking can look simple: call UnityWebRequest.Get() , wait, and parse. In production, protocol choice also affects concurrent APIs, Address…
Source generators are often introduced as a way to remove boilerplate. That is useful, but it was not the main architectural reason FUI moved more o…
Over the past week, I have been vibe coding Unity Access , a plugin for the Unity Editor that makes the previously difficult-to-access editor more s…
RuneScape is one of the longest-running MMORPGs in history. First released in 2001, it had already accumulated more than 15 years of content, system…
When an educational institution commissions a game, one of the first questions on the requirements document is: "Will it integrate with our LMS?" Th…
Why Is Overdraw Particularly Important in WebGL? When optimizing a Unity WebGL application, developers often focus on polygon count, draw calls, tex…
I have shipped XR that gets judged on whether it feels good, and XR that gets judged on whether a doctor can act on the number it produced. They loo…
Parking and matching puzzles look almost insultingly simple from the outside. A few cars, a cramped lot, tap or drag to move them out. But if you've…
Unity is replacing its scripting runtime. Not tweaking it, replacing it. The Mono runtime that has sat under every line of C# you have written in Un…
Unity 6.5 arrived in mid-June 2026, and if you skimmed the announcement you would be forgiven for filing it under "minor update." There is no single…
Introduction When you build games with Unity, you eventually run into the problem of managing static game data—often called master data in Japanese…
At some point, every game studio faces the same question: we need more capacity, but how do we get it? The answer is not always obvious. Hiring full…
Table of Contents: Introduction Understanding the Unity Initialization Lifecycle The RuntimeInitializeOnLoadMethod Attribute (And Its Limitations) T…
Choosing a networking framework for a Unity multiplayer game is one of the most consequential technical decisions you will make. It affects architec…
"How much will my game cost?" is the first question nearly every client asks us. And the honest answer is always the same: it depends. But that does…
В этой статье я хочу представить вам мой фреймворк, реализующий идеи чистой архитектуры адаптированные для игровых проектов. Данный фреймворк опреде…
The world of game modding has traditionally been a playground for PC enthusiasts. For years, tools like MelonLoader have allowed players to inject c…
You have a game idea. You need a development studio to build it. You send out a brief, and the quotes come back wildly different - one studio says t…
Where I started My name is Valentyn Kurchenko-Hai. I currently teach English; coding is a hobby. My programmer background fits in one sentence: I do…
Adobe Flash is dead. As of December 2020, all major browsers removed Flash support entirely. But thousands of Flash applications - educational tools…