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Balatro save file runs as code. 1 in 5 corrupted saves load anyway

Originally published at tensorust.com . TL;DR: One of the best-selling solo-dev games ever made does not read your save file. It runs it. Every Bala…

rustgamedevluasecurity
Dev.to Oct 19, 2026, 11:21 UTC
EN

Why Balatro Bet on LÖVE and Lua: The Niche Stack Behind a 5-Million-Copy Poker Roguelike

Balatro should not have worked. A solo developer, a poker roguelike with no combat, and a 2D framework most Unity developers have never opened — yet…

balatrolove2dluagamedev
Dev.to Oct 18, 2026, 20:34 UTC
EN

Width is not the viewport, and 800x600 is not a desktop

Development covered 29 Aug 2026 to 2 Sep 2026 (commit dates). Myriad Immortal Sect runs in a browser, and browsers are not one shape. It runs full s…

webdevgamedevcssdevlog
Dev.to Oct 16, 2026, 04:30 UTC
EN

Let the designer's spec be the test: a bounded UI change request for game UI

"The quest reward toast feels cramped and is hard to read on phones." That's a fair complaint, and a hard thing to hand to an engineer. "Cramped" an…

gamedevcsstestingux
Dev.to Oct 14, 2026, 07:23 UTC
EN

34.8k Stars Won't Put GTA VI on Your PC. Here's What AnyPS5 Is Actually Doing

Seeing GTA VI run on a PC before the official port would be a spectacular way to end the console exclusivity argument. So a project that promises to…

opensourceaicppgamedev
Dev.to Oct 13, 2026, 20:23 UTC
EN

Gamification in Corporate Training: Beyond Compliance Checkboxes

A common failure mode in corporate e-learning is optimising for completion rather than competence. Employees click through slides, pass a short quiz…

gamedevunity3dprogramming
Dev.to Oct 13, 2026, 02:25 UTC
RU

Недельный геймдев: #296 — 11 октября, 2026

Из новостей : Machinarium 2, продажи Star Wars Zero Company превысили 1 миллион копий, Google запустил Playground, Denuvo обратилась в суд, альфа Un…

разработка игрновостидайджестgamedevgamedevnewsdigestnews
Habr Oct 12, 2026, 08:37 UTC
EN

Running Unity 6000.x Headless Builds in a Linux Container: A Field Report (Including Licensing Workarounds)

Running Unity 6000.x Headless Builds in a Linux Container: A Field Report (Including Licensing Workarounds) Status: REVISED 2026-10-10 — every techn…

unity3ddockercicdgamedev
Dev.to Oct 10, 2026, 03:21 UTC
EN

FiveM Script Performance Budgeting: Keeping Resmon Under Control

Most FiveM performance problems are not caused by one terrible script. They are caused by forty reasonable ones, each doing a little bit of work eve…

fivemgamedevluaperformance
Dev.to Oct 9, 2026, 22:10 UTC
EN

Why We Treat Static HTML as a Graph: 3 Insidious SSG Traps ESLint Can't Catch

Every production frontend pipeline has the usual suspects: TypeScript in strict mode, ESLint, Prettier, maybe a Playwright smoke test, and a Lightho…

webdevgamedev
Dev.to Oct 9, 2026, 01:19 UTC
EN

5 Signs You Need a Co-Development Partner

Nobody starts a game studio planning to ask for help. You build your team, define your vision, and set out to deliver something great. But game deve…

gamedevunity3dprogramming
Dev.to Oct 5, 2026, 20:23 UTC
EN

I Built a Full PWA Game in One Day with Claude Opus 5.5 and Claude Code (Here Is the Real Token Cost & Harness Setup)

On a Sunday, I turned a slightly silly idea into an actual game: Montanha: Zero Day , a cyberpunk platformer in the style of Mega Man X that runs in…

aigamedevjavascriptclaude
Dev.to Oct 4, 2026, 18:27 UTC
EN

The Goblin Warren: an AI Dungeon Master that never invents a rule

What I built The Goblin Warren is a browser D&D 5e dungeon crawl. You lead three heroes through five levels and fight in turn-based d20 combat w…

sanitychallengegamedevdevchallengemcp
Dev.to Oct 4, 2026, 05:26 UTC
EN

I Built an Atari 2600 Game From Scratch in 2026 — Here's What the TIA Taught Me

Last week I set out to build the simplest possible Atari 2600 game: a title screen, a blinking dot you can move with the joystick, and walls to keep…

atariretrogaminggamedev6502
Dev.to Oct 2, 2026, 16:19 UTC
EN

If someone might want it different, it should not be a literal

Development covered 2 Aug 2026 to 6 Aug 2026 (commit dates). The rule this project has settled on is one question. Could somebody reasonably want th…

gamedevarchitectureindiedevprogramming
Dev.to Oct 2, 2026, 04:30 UTC
EN

Local-first saves and deciding which copy of the truth wins

Development covered 2 Aug 2026 to 4 Aug 2026 (commit dates). An idle game has to run on the player's device. The loop ticks while they are looking a…

gamedevarchitectureindiedevprogramming
Dev.to Oct 1, 2026, 04:30 UTC
EN

UE5 Shader Optimization: Materials, Custom HLSL, and Global Shaders with RDG

When a material graph grows in Unreal Engine 5, it is tempting to ask: would writing HLSL directly make it faster? Would implementing the shader in…

unrealenginegamedevcppgraphics
Dev.to Sep 30, 2026, 06:24 UTC
EN

Building Accessible Games: WCAG for Interactive Content

Accessibility in games is not charity work. It is sound engineering, responsible design, and increasingly, a contractual requirement. When public in…

gamedevunity3dprogramming
Dev.to Sep 28, 2026, 21:21 UTC
EN

Guide to Developing Educational Games with Unity for Beginners

A Pedagogy-First Architecture: From Minimum Viable Lessons to Modular C# ScriptableObjects EDUCATIONAL GAME ARCHITECTURE & UNITY GAME DESIGN Cap…

unity3dcsharpgamedevprogramming
Dev.to Sep 28, 2026, 20:21 UTC
EN

Multiplayer Game Development with TypeScript, Phaser, Socket.io, and MongoDB

Game data rarely looks the same for very long. A player document might start out with just a username and a score, and a few sprints later, it needs…

typescriptmongodbphasergamedev
Dev.to Sep 28, 2026, 20:12 UTC
EN

I asked Claude Opus 5.5 for "Need for Speed" in one sentence. Here's the playable game and the $0.64 bill

I wanted to know how far one casual sentence to an AI model gets you in game dev. The answer is Kartit Nitro , a Need for Speed style racer that run…

aigamedevthreejswebdev
Dev.to Sep 28, 2026, 18:20 UTC
EN

From Tiled to PixiJS and back: editable maps in TypeScript

Open a map in Tiled. Build a bridge in the browser. Open the changed map in Tiled again. I'm working on pixi-tiledmap , a TypeScript library for loa…

typescriptgamedevjavascriptopensource
Dev.to Sep 27, 2026, 22:05 UTC
EN

Pelican vs Reviactyl v26: Which Pterodactyl Successor Should You Choose in 2026?

Pterodactyl changed the game for self-hosted game server management. For years, it has been one of the most recognizable open-source panels for mana…

laravelphpgamedevai
Dev.to Sep 27, 2026, 05:49 UTC
EN

Game Development Budget Breakdown: Where Does the Money Go?

One of the most common questions we hear from clients is deceptively simple: "How much will my game cost?" The honest answer is always "it depends,"…

gamedevunity3dprogramming
Dev.to Sep 26, 2026, 23:16 UTC
EN

Cross-Platform Save Systems: Cloud Sync Done Right

Few systems in game development are as universally needed - and as consistently underestimated - as save data management. When your game lives on a…

gamedevunity3dprogramming
Dev.to Sep 26, 2026, 23:16 UTC
EN

Two Godot Games, Two Visual Identities, One Hard Lesson About Polish

A solitaire card can work perfectly and still look wrong. That was the uncomfortable part of building Glimmerbook Solitaire. The rules were there. T…

godotgamedevandroiddesign
Dev.to Sep 25, 2026, 15:24 UTC
EN

Building NICHLYST: Eight Waves, One Canon — How 40 Days of Script Survived a Strict State Machine

It is Monday, September 21, 2026. Day 11 of the 14-day Google Play closed testing anabiosis. The clock runs on Google's terms, not mine. Outside the…

shipatonbuildinpublicgamedevwebdev
Dev.to Sep 21, 2026, 19:55 UTC
EN

What Is EvoWild Run Actually Supposed to Be?

In the previous post, I wrote about how a horse-racing idea gradually turned into a game about fictional creatures, breeding, lineage, and racing: W…

gamedevblockchainweb3gamedesign
Dev.to Sep 19, 2026, 16:16 UTC
EN

We Built an Arcade for Our Own Game Engine

Or: how I spent three months using the platform we built at Evolved Tech, noticing what was broken, and refusing to stop Kehinde Owolabi founded Evo…

javascriptgamedevwebdevshowdev
Dev.to Sep 15, 2026, 08:06 UTC
EN

I built 30+ free browser tools for pixel artists in a weekend — here they are

I built 30+ free browser tools for pixel artists in a weekend — here they are I'm LaunchTower. Over the past few weeks I've been building a catalog…

gamedevpixelartwebdevshowdev
Dev.to Sep 15, 2026, 05:01 UTC

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