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Microsoft is working to eliminate PC gaming's "compiling shaders" wait times

Advanced Shader Delivery uses precompiled shaders for "console-like load times" across PC hardware.

GamingAPIDirectXgame enginegraphicsmicrosoftshadersWindows
Ars Technica Mar 13, 2026, 15:31 UTC
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PC makers are not ready for the MacBook Neo

The MacBook Neo is here, and it took no time at all for an executive from a major PC manufacturer to put their foot in their mouth trying to discuss t…

AnalysisAppleAsusDellGadgetsLaptopsMicrosoftReportTechWindows
The Verge Mar 13, 2026, 12:00 UTC

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