I shipped my first iOS app, got rejected twice, and built a tool so it never happens again
The code was never the hard part. The App Store review was. I shipped my first iOS app — a small baby tracker — and got rejected twice. Not for bugs. …
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The code was never the hard part. The App Store review was. I shipped my first iOS app — a small baby tracker — and got rejected twice. Not for bugs. …
Japanese App Store Screenshots: Why Direct Translation From English Doesn't Work Localizing your app for Japan? If you just ran your English screensho…
Apple Product Page Optimization (PPO) Guide for 2026 Apple Product Page Optimization is the single most underused growth lever on the App Store in 202…
This article was originally published on Jo4 Blog . Your EAS build succeeded. The IPA uploaded to App Store Connect. Time to submit for review, right?…
Two months ago, I started building an iOS app for my daughter. This week, I shipped it. MapSprout is a US geography app for kids — they learn the 50 s…
If you've ever shipped an app on the App Store, you know the feeling. You spend months building the product, and then the week before launch you reali…