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Stop guessing your mana curve: Deterministic math vs LLM intuition

If you've ever played a competitive TCG—Magic: The Gathering, Pokémon, Lorcana—you know the feeling. You spend three hours tweaking a list. You add…

aimcpprogramminggaming
Dev.to Aug 29, 2026, 00:02 UTC
EN

Documenting a Narrative Horror Game: Lessons from Building a Fan Wiki

I recently built a fan guide for The Skin Stapler, an indie narrative horror game from Tainted Pact Games (creators of Suffer the Night). It launche…

gaminghorrorindiewebdev
Dev.to Aug 21, 2026, 02:18 UTC
EN

The GTA VI leak isn't really about GTA VI — it's an extortion playbook

Originally published in Spanish on El Rack . Browser translation handles the rest of the site fine if you're into homelab/security content. On Augus…

securitygaminginfosecnews
Dev.to Aug 20, 2026, 11:41 UTC
EN

The storefronts are coming to Linux: Epic, GOG, and the tipping point

For most of Linux gaming's history, the story has been the same: Linux users want to play games, game companies don't care about Linux users, and th…

linuxgamingepicsteam
Dev.to Aug 18, 2026, 21:50 UTC
EN

Gaming AI-Agent KPI Dashboards: Metrics API or Logs, EU GDPR, Node.js Rollback Safety

Short answer: use pre-aggregated metrics for the charts in a gaming AI-agent admin dashboard, keep structured logs for investigation, and make rollb…

observabilitymetricsgaming
Dev.to Aug 13, 2026, 15:01 UTC
EN

NVIDIA 610.57.04 for Linux: the point release actually worth installing

On August 3rd, NVIDIA quietly shipped two Linux driver branches on the same day: the new feature branch 610.57.04 and the stable 595.91.07. The stab…

nvidialinuxgamingopensource
Dev.to Aug 10, 2026, 12:03 UTC
EN

Building on Base: Sub-Cent Gas for Real-Time Blockchain Games

Introduction One of the biggest challenges in blockchain gaming is balancing decentralization with user experience. High gas fees and slow transacti…

gamingblockchainethereumprogramming
Dev.to Jul 25, 2026, 14:00 UTC
EN

Building a lightning-fast Roblox Wiki using Next.js and Markdown

Most gaming wikis are built on legacy platforms like Fandom, which are notorious for layout shifts, aggressive ad networks, and terrible mobile perf…

nextjswebdevjamstackgaming
Dev.to Jul 8, 2026, 04:47 UTC
RU

Enterprise методы на службе Linux геймеров. Собираем Mesa3D драйвера в Podman

Сколько замечал, для Debian stable никто не делал отдельных репозиториев со свежими графическими драйверами, в отличие от Ubuntu, а поиграть в новые…

podmangamingdebianсборка из исходников
Habr Jun 30, 2026, 10:44 UTC
EN

Building a Zero-Latency HTML5 Aim Trainer Core

When developing web-based esports utilities, standard React or Next.js state updates can sometimes introduce micro-stutters. To achieve absolute pre…

javascripttutorialwebdevgaming
Dev.to Jun 29, 2026, 07:22 UTC
EN

Valve's Steam Machine ships June 29 for $1,049, but you probably won't be able to buy one yet

Valve says it's using a randomized purchase queue to make the experience "less frustrating and more fair."

GaminggamingPC gamingsteam machineValve
Ars Technica Jun 22, 2026, 19:02 UTC
EN

I built a browser-based controller tester with the Gamepad API — and a stick-drift verdict

A quick one I built recently. Stick drift — when an analog stick reports input while it's sitting centred — is the most common way a game controller…

webdevjavascriptgamedevgaming
Dev.to Jun 22, 2026, 07:52 UTC
EN

Do You React Faster to Sound or Sight? Test Both in Your Browser

Every article that answers this question just quotes a study and moves on. The interesting part is that you can reproduce the finding yourself in ab…

webdevgamingsciencetutorial
Dev.to Jun 11, 2026, 16:33 UTC
EN

Not All Games Are Equal: The Real Difference Between a Trap and a Tool

If you game to decompress after work, the choice of game matters more than you think. Not all games decompress you. Some just swap one compulsive lo…

gamingmentalhealthproductivitywebdev
Dev.to May 24, 2026, 20:26 UTC
EN

I Spent a Month Testing Decentralized Poker Sites. Here's What Actually Works.

I've been playing online poker since the Full Tilt days. I've seen the shutdowns, the payment processor nightmares, the slow crawl back to legitimac…

pokergamingbeginnerstutorial
Dev.to May 23, 2026, 18:39 UTC
EN

Beyond the engine: 10 open source projects shaping how games actually get made

Check out these 10 open source tools that help game developers create art, animation, levels, audio, dialogue, debug UIs, and engine-ready assets. T…

GamingOpen Sourcegame developmentgamingGitHub Sponsorsgodotmaintainersopen sourceunityunreal engine
GitHub Blog May 21, 2026, 18:00 UTC
EN

The Combo System That Makes Neon Starfighter Addictive — A Devlog

The Combo System That Makes Neon Starfighter Addictive — A Devlog When I started building Neon Starfighter, I wanted to create something that felt a…

gamedevdevlogindiegamegaming
Dev.to May 20, 2026, 03:31 UTC
EN

The era of 1,000 Hz gaming monitors has arrived, but why?

LG's latest hits one frame per millisecond at a full 1080p resolution.

Gaming1000 HzAcerframe rategamingLGMonitorsrefresh ratesSamsungtech
Ars Technica May 19, 2026, 16:26 UTC
EN

What If Your Phone Addiction Was Actually Building an Empire? (A Game Dev Story)

What If Your Phone Addiction Was Actually Building an Empire? (A Game Dev Story) We all know that feeling. You pick up your phone. 30 minutes later,…

gamedevindiegamecyberpunkgaming
Dev.to May 19, 2026, 03:31 UTC
EN

Dungeons & Desktops: Building a procedurally generated roguelike with GitHub Copilot CLI

Learn how one Hubber used GitHub Copilot CLI to build an extension that turns any codebase into a unique, roguelike dungeon. The post Dungeons &…

AI & MLApplication developmentGamingGitHub CopilotgamingGitHub Copilot CLI
GitHub Blog May 12, 2026, 15:00 UTC

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