1,826 draw calls to put 61 objects on the screen
Development covered 15 Aug 2026 to 17 Aug 2026 (commit dates). Players of Myriad Immortal Sect walk a continent that streams in around them as they…
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Development covered 15 Aug 2026 to 17 Aug 2026 (commit dates). Players of Myriad Immortal Sect walk a continent that streams in around them as they…
This was a consolidation week. I run a bunch of small products under ITW Creative Works , and for years each one carried its own slightly different…
Model names, serving configs, and full prefill/decode measurements included In my last post (new tab) I talked about switching to the RTX 5090. This…
Three days spent chasing incidents where "nothing happened" rather than "money went out wrong" — a silent Monday-morning crash, a performance-record…
From a generation that spiraled out of control forever, to a morning fix that quietly halved throughput by evening This is the English version of a…
Introduction One of the important things to consider for this CI/CD tool is how to execute the different jobs. CI/CD jobs are long running and can t…
TL;DR: The biggest performance and reliability work was not a fancy animation pass. It was fixing the task recommendation pipeline: removing non-tra…