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The rules I build by

New here? Start with the overview . Before the rules, a debt. These are not mine alone; they are the labor of a whole career, and every one of them…

cppembeddedprogrammingcleancode
Dev.to Sep 27, 2026, 00:14 UTC
EN

Building a MIL-STD-188-110 HF Modem in Modern C++: An Introduction

A weekly deep dive into a fixed-frequency serial-tone waveform, one block at a time. High-frequency (HF) radio is the communications system that ref…

cppembeddeddspradio
Dev.to Sep 26, 2026, 16:06 UTC
EN

The Map Dropped a Key When Two Expiry Times Matched

A C++ map can drop a live cache entry. One <= in a comparator is enough. I forced a timestamp tie and watched a key vanish. Would you have caught…

cppdebuggingtestingai
Dev.to Sep 5, 2026, 20:05 UTC
EN

No one asked, but I've written a C++ header-only library so you don't have to declare the variable again.

In my spare time, I wrote a header-only C++ library that will help you extract variable declarations from the main(...) function of one .cpp file to…

cppopensourcegithubsideprojects
Dev.to Sep 5, 2026, 13:03 UTC
EN

The Compiler as Validator: When a Free Model's Wrong C++ Is Still Cheap

A free model will write wrong C++ template code. That is not a problem when the compiler is the validator. In this experiment, a free model wrote te…

cpptemplatesaillm
Dev.to Sep 4, 2026, 14:05 UTC
EN

Lightweight, native HTTP client built in C++20 — a fast, local-first alternative to Postman and Insomnia

The project is actively developed, and I'm committed to supporting anyone who tries it. If you encounter any issues, I'm glad to help, and any feedb…

cppimguihttppostman
Dev.to Sep 3, 2026, 08:22 UTC
EN

Properties First, Fixtures Second, Flakes Never: A Test Contract for Agent Patches

An agent patch is a hypothesis. A test suite is the only evidence a reviewer gets. Most suites fail at that job in three reproducible ways: assertio…

testingaicppci
Dev.to Aug 29, 2026, 12:12 UTC
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The 3% Drop That Only Showed Up on a Clean Server: A Debugging Retrospective

My forwarder lost 3% of its messages. My laptop reported zero. CI reported zero. Staging lost thousands every hour. I blamed the network. I blamed t…

cppdebuggingtcpai
Dev.to Aug 28, 2026, 03:51 UTC
EN

Mutation Testing as a Merge Gate for Agent-Written Tests

An agent patch that passes its own tests is a baseline, not a verdict. The same model wrote the code and the tests, so both share the same blind spo…

testingcppaiagents
Dev.to Aug 26, 2026, 18:52 UTC
EN

The Fix That Passed Review and Crashed in Release

The fix passed review. It still crashed in release. The reviewer was never tested. The reviewer was me. And an AI model. We both approved the same w…

cppdebuggingaitesting
Dev.to Aug 26, 2026, 11:18 UTC
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The Coverage Loop: Turning Free AI Tokens into Verified C++ Tests

Unit tests are boring. Coverage is not optional. I asked a free AI model to write my tests. It failed. Then I built a feedback loop. Here is the res…

cpptestingaiopensource
Dev.to Aug 23, 2026, 17:11 UTC
EN

Beyond OOP: Entity Component System schema for high performance

Object-Oriented Programming (OOP) taught a generation of software engineers to model complex domains by creating class hierarchies. In games and rea…

cpparchitectureecsdata
Dev.to Aug 18, 2026, 10:35 UTC
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Design Notes for a Deterministic C++ Simulation Framework

“Same inputs, same result” sounds like a simple requirement. In a multithreaded simulation, it is an architectural constraint that touches data layo…

architecturecppsoftwareengineering
Dev.to Aug 13, 2026, 21:16 UTC
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Target Data in GAS

What is target data and why should you use it Target data is an ability task in GAS used for sending certain data to and from the server. It's used…

unrealengineue5gameplayabilitysystemcpp
Dev.to Aug 9, 2026, 17:16 UTC
EN

Fast & Lightweight Online CRC Calculator

Hi everyone, I built a simple, fast, and lightweight online CRC calculator tool for embedded systems and developers. URL: https://crc-calc.com Featu…

showdevwebdevccpp
Dev.to Jul 29, 2026, 03:53 UTC
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I Built a Deep Learning Framework from Scratch in C++ and CUDA (And Beat PyTorch's Speed Multiple Run)

If you work in AI today, you are almost certainly using PyTorch or TensorFlow. They are incredible tools, but they are also massive black boxes. As…

machinelearningcpppythonopensource
Dev.to Jul 19, 2026, 07:24 UTC
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🚀 Mastering OOP for Interviews : Understanding Abstraction from First Principles (C++)

Series: Master OOP for Software Engineering Interviews Introduction Ask ten beginner developers: "What is abstraction?" Most answers sound like this…

beginnerscomputersciencecppinterview
Dev.to Jul 15, 2026, 03:52 UTC
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Capturing Attributes in Execution Calculations

Note: If you're new to execution calculations, I'd recommend starting with my previous post which covers them in detail, then coming back here. What…

unrealengineue5gameplayabilitysystemcpp
Dev.to Jul 5, 2026, 15:38 UTC
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Vix.cpp v2.6.3: Stability, Benchmarks, and a Stronger C++ Runtime

Vix.cpp v2.6.3: Stability, Benchmarks, and a Stronger C++ Runtime Vix.cpp v2.6.3 is now available. This release is not about adding a huge new featu…

cppnewsperformancetooling
Dev.to Jun 19, 2026, 11:22 UTC
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How to Measure Code Coverage in C++ with Visual Studio 2026

About My Code I'm developing a video game in C++ using SDL3 — a cross-platform library that provides access to accelerated video, audio, controllers…

cppmicrosofttestingtutorial
Dev.to May 29, 2026, 18:27 UTC
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I Built a Complete AI Infrastructure Stack from Scratch — Here's What I Learned

I Built a Complete AI Infrastructure Stack from Scratch — Here's What I Learned Most AI projects start at the top of the stack. You grab an LLM API,…

distributedsystemsmlopscppgo
Dev.to May 29, 2026, 18:26 UTC
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I got tired of paying to emulate a 1970s terminal, so I built a native macOS client in C++ (DX3270)

If you work with IBM Mainframes (z/OS, z/VM) on a Mac, you’ve probably noticed a glaring issue: every halfway-decent TN3270 terminal client costs mo…

cppmacopensourcemainframe
Dev.to May 28, 2026, 13:39 UTC
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Creating a Custom Grid Editor tool in Unreal Engine

Hello there, Dev community! I'm a beginner, relatively, in the Game Development / Programming sphere. I'm a second year student as of writing this b…

gamedevdevexue5cpp
Dev.to May 25, 2026, 20:19 UTC
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cpp-linter-hooks: The Most Complete pre-commit Solution for C/C++ Projects

If you work on Python projects, you've probably used pre-commit — running black , ruff , mypy before every git commit , blocking anything that doesn…

cppcshowdevproductivity
Dev.to May 20, 2026, 05:11 UTC
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Recovering Corrupted ROS 2 Bags Without a ROS 2 Runtime

Robots do not always fail gracefully. A delivery robot can hit an obstacle. A lawn-mowing robot can lose power. An inspection robot can emergency-st…

opensourcecpproboticsros2
Dev.to May 18, 2026, 15:36 UTC
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C++26: A Comprehensive Technical Deep Dive

1. Executive Summary 1.1 C++26 Design Philosophy 1.1.1 Simplicity, Safety, and Performance The C++26 standard represents a pivotal evolution in the…

cppnewsperformanceprogramming
Dev.to May 13, 2026, 01:07 UTC
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How to Deal Damage in Unreal's GAS: Meta Attribute and Execution Calculation Pattern

What are meta attributes and how to use them Most commonly, and in this example, a meta attribute will be used for damage. Meta attributes are place…

unrealengineue5gameplayabilitysystemcpp
Dev.to May 11, 2026, 15:38 UTC
EN

OneDialect — Unified Assistive Communication System (UACS)

A production-grade embedded system enabling communication across speech, text, Morse, and haptic signals within a single unified pipeline. Project L…

pythoncppraspberrypiarduino
Dev.to May 3, 2026, 15:32 UTC

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