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A Hypervisor(-less) Denuvo bypass for Linux

the kernel patch is in the compiling instructions. Comments

linuxvirtualizationgames
Lobsters Jul 14, 2026, 16:47 UTC
EN

Vector Strike: Semantic Search Database Defender

Have you ever wondered how vector databases like Pinecone, Milvus, Qdrant, or pgvector search through billions of high-dimensional documents in millis…

aigamesmachinelearningdiscuss
Dev.to Jul 7, 2026, 21:31 UTC
EN

I was wrong about game development

mobileiosgames
Lobsters Jul 7, 2026, 13:41 UTC
EN

Put NetHack on my community app and this 38-year-old game keeps outsmarting me

I added NetHack to my community app a while back, unmodified upstream binary running on a shared box. I thought I was adding "an old roguelike". I was…

games
Lobsters Jul 7, 2026, 12:29 UTC
EN

Compiling a Go program into a native binary for Nintendo Switch

gogames
Lobsters Jul 7, 2026, 04:25 UTC
EN

Can you run every line of code in Super Mario Bros.?

videogames
Lobsters Jul 6, 2026, 12:36 UTC
EN

Token Factory: Understanding the pipeline

Have you ever wondered how high-performance LLM deployment frameworks like vLLM, TensorRT-LLM, or Hugging Face TGI actually optimize model serving? Wh…

aigamesmachinelearningdiscuss
Dev.to Jul 5, 2026, 19:24 UTC
EN

Very Average Prototypes

gamesvibecoding
Lobsters Jul 4, 2026, 03:40 UTC
EN

Day 3: Watch your grammar with AI, it may cost you — Understanding BPE Tokenizers 🍓🔡

You've probably seen the memes. Someone asks GPT-4 how many r's are in the word strawberry , and it confidently answers 2 . It's not a reasoning failu…

aimachinelearninggameswebdev
Dev.to Jul 3, 2026, 14:09 UTC
EN

Circular Obstacle Pathfinding

games
Lobsters Jul 2, 2026, 20:05 UTC
EN

The Physics of Memory (aka can Javascript ECS?)

javascriptcompsciwebshowgameswasm
Lobsters Jul 2, 2026, 04:23 UTC
EN

The Low-Tech AI Of Elden Ring

games
Lobsters Jun 23, 2026, 05:25 UTC
EN

Blobly

games
Lobsters Jun 23, 2026, 05:01 UTC
EN

OpenMW 0.51.0 Released

releasegames
Lobsters Jun 22, 2026, 09:27 UTC
EN

Bevy 0.19

releasegames
Lobsters Jun 19, 2026, 21:41 UTC
EN

Godot 4.7: Lights, Camera, Action

releasegames
Lobsters Jun 19, 2026, 08:26 UTC
EN

Correlated randomness in Slay the Spire 2

mathgames
Lobsters Jun 16, 2026, 04:30 UTC
EN

The mystery of the Solar Realms Elite title screen

gameshistorical
Lobsters Jun 15, 2026, 04:10 UTC
EN

Intermediate Floating-Point Precision

mathgames
Lobsters Jun 14, 2026, 05:43 UTC
EN

Webxdc - Secure mini apps for chats

webgames
Lobsters Jun 13, 2026, 20:04 UTC
EN

Why I Wrote a Game Boy Advance Game in Zig (2024)

gameszig
Lobsters Jun 12, 2026, 21:39 UTC
EN

Catjam 2026

eventgamesconcatenative
Lobsters Jun 12, 2026, 20:57 UTC
EN

I Built 40+ Free Browser Games in Vanilla JS — Here's What I Learned

I Built 40+ Browser Games in Vanilla JavaScript — Here's What I Learned Over the past few months, I built GamelyByte — a collection of 40+ original br…

gamedevjavascriptwebdevgames
Dev.to Jun 11, 2026, 11:26 UTC
EN

Making a game in Visual Studio from 1997

videoprogramminggames
Lobsters Jun 7, 2026, 19:34 UTC
EN

SDL_net 3.2.0 is out

creleaseprogramminggames
Lobsters Jun 7, 2026, 04:49 UTC
EN

Navigating the Fog of War: Age of Empires, AI Agents, and the Rise of Dark Code

programminggames
Lobsters Jun 5, 2026, 05:29 UTC
EN

Crashing cars and improving hover detection

webgames
Lobsters Jun 4, 2026, 20:20 UTC
EN

Adding Offline Mode and Custom Servers to an MMORPG

gamesc++
Lobsters May 31, 2026, 20:15 UTC
EN

The Cost of AI

gamesculturevibecoding
Lobsters May 31, 2026, 12:23 UTC
EN

Spot the AI: can you tell which passage Claude wrote?

Ahnii! Spot the AI is a small web game. You're shown two short passages, one written by a human author and one written by Claude , and you pick which …

claudegames
Dev.to May 23, 2026, 21:11 UTC

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