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Introducing Neptune: Direct3D virtualization for QEMU

virtualizationgraphicsvibecoding
Lobsters May 28, 2026, 23:55 UTC
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Making wl_shm fast

graphics
Lobsters May 27, 2026, 20:44 UTC
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libwce: the entropy layer of a wavelet codec, on its own

programmingrustgraphics
Lobsters May 24, 2026, 13:43 UTC
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Hershey is a textual vector font format

artgraphics
Lobsters May 23, 2026, 15:50 UTC
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Wayland compositor implemented as a mod in Minecraft

linuxgraphics
Lobsters May 23, 2026, 14:07 UTC
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Procedurally generating marble dice textures with simplex noise

I built a 3D dice roller as a Chrome extension and wanted dice that look like the marbled Chessex ones — those rich, swirling, Old-World-stone dice ev…

javascriptwebglgraphicstutorial
Dev.to May 15, 2026, 16:27 UTC
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How Rockstar fit an entire city into PlayStation 2 memory

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Lobsters May 12, 2026, 14:11 UTC
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Ratty: A terminal emulator with inline 3D graphics

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Lobsters May 11, 2026, 10:10 UTC
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I learned something about GPUs today

graphicsdebugging
Lobsters May 8, 2026, 21:28 UTC
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The cuda-oxide Book

rustgraphics
Lobsters May 8, 2026, 01:44 UTC
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Additive Blending on the Nintendo 64

graphicsretrocomputing
Lobsters May 7, 2026, 22:31 UTC
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Kirigami forms and configurations

designgraphics
Lobsters May 2, 2026, 12:25 UTC

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