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Every Medium Publication That Accepts 3D Content (2026 Map)

If you create 3D content — printing guides, WebGL tutorials, Three.js projects, CAD workflows — and want to publish on Medium, you have a discovery pr…

webglthreedprintingmediumwriting
Dev.to May 30, 2026, 07:39 UTC
EN

Building a Browser MMD Studio with Three.js

MikuMikuDance still lives mostly on the desktop: PMX models, VMD motion, skirt physics, camera work. We built AnimaStage Lite — an open-source browser…

threejswebglreactopensource
Dev.to May 29, 2026, 00:28 UTC
EN

Build a scroll-driven WebGL hero in 30 lines

Hero sections that respond to scroll are one of those features that look complicated and actually aren't, once you have the right pieces. Two images, …

webdevjavascripttutorialwebgl
Dev.to May 23, 2026, 15:24 UTC
EN

OpenLiDARViewer: A Browser-Based LiDAR and Point-Cloud Viewer

Rendering LiDAR Scans in the Browser Without Uploading Anything Most point-cloud workflows still start the same way. Install a desktop tool. Import th…

opensourcewebgltypescriptlidar
Dev.to May 22, 2026, 23:08 UTC
EN

Procedurally generating marble dice textures with simplex noise

I built a 3D dice roller as a Chrome extension and wanted dice that look like the marbled Chessex ones — those rich, swirling, Old-World-stone dice ev…

javascriptwebglgraphicstutorial
Dev.to May 15, 2026, 16:27 UTC
EN

A 350-Line GLSL Shader Playground in the Browser — WebGL Init, Line-Number-Aware Errors, and URL-Hash Sharing

Sometimes you want to try a shader without spinning up Shadertoy, without a build step, without anything. Just a textarea, a canvas, and a refresh-whi…

javascriptwebglfrontendwebdev
Dev.to May 14, 2026, 00:11 UTC

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